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Daily tournaments in Total Battle: activities and timing

Know which action scores, keep useful completions ready, and stop treating the short tournaments as a fixed daily timetable.

Event guide6 min readUpdated Oct 27, 2026Beginner
Contents

TB Clan Tools teamUpdated Oct 27, 2026

In short

Total Battle's short personal tournaments rotate through specific activities such as collection, hiring, exploration and training. The official rules give random launches rather than a fixed daily timetable. Prepare the matching action and earn your own placement rewards.

What it is

The game's short personal tournament family rewards ordinary activities performed during a limited scoring window. The official list covers 19 named activities, including building, research, gathering, hiring, exploration and fighting.

Players often call them daily tournaments because they encounter the rotation during daily play. That does not make the family a separate combined tournament or establish a fixed daily order. Each named event has its own scoring action and personal ranking.

The family research notes show the useful preparation pattern: keep relevant work ready, then complete or collect it when the matching event starts. The key is matching the action, not simply spending a large reserve while any tournament happens to be active.

When it runs

The official rules describe random launches without published dates or times. An event cannot repeat consecutively; when one ends, a different short tournament starts.

Official duration groups
DetailValue
Short tournaments active together1
Short duration group2 hours
Middle duration group3.5 hours
Long duration group5 hours

The calendar helps you prepare around other events. The table reads the current or next start of a few of them from the game's calendar when you open the page; the active countdown in the game still decides.

Current or next start of selected tournaments, UTC
EventStarts
Gold RushFri, Nov 6, 10:00
Silver RushSat, Nov 7, 17:30
BeastslayerThu, Nov 5, 13:30
Battle TrainingThu, Nov 5, 04:30
Crypt RaidersFri, Nov 6, 00:00

The game doesn't publish a fixed rotation, and past starts don't establish one. Check the game's upcoming list to see which tournament comes next.

Who can take part

All players participate in the personal rankings described by the family article. Your clan does not register a team or combine member scores for these events.

Shared ranking structure
DetailRule
Divisions0, under the general event rules
Rewarded placesTop 100
Tied point totalsEarlier achievement takes the higher place

Access to the activity still matters. A tournament does not unlock a technology, a monster hire or a crypt key that your account lacks. Prepare tasks your account can perform now, rather than copying a queue available only to a more developed member.

How points are scored

The named activity determines the score. The table below gives the official family list, grouped by duration; it does not claim equal points for different activities or a fixed order between them.

Events, scored actions and durations
EventWhat scoresDuration
Scientific ProgressUnlocking and researching technologies2 hours
Hammer and AnvilCrafting equipment2 hours
The King's MercySending treasury contributions2 hours
Capital ChallengeSending resources to Clan Capital2 hours
The Quest for ChestsOpening clan, crypt and package-offer chests2 hours
Castle DevelopmentBuilding and upgrading city buildings3.5 hours
Call of DutyTraining ordinary troops3.5 hours
Regular DecreesCompleting daily quests3.5 hours
Silver RushCollecting Silver3.5 hours
War ToolsGathering resources on the map3.5 hours
Power PointsAdding account privilege points3.5 hours
Battle TrainingHiring monsters in Barracks3.5 hours
Gold RushObtaining Gold5 hours
BeastslayerDefeating map monsters5 hours
Crypt RaidersExploring crypts and searching for rare items5 hours
WargamesDefeating other players' troops5 hours
Officer AcademyEarning experience with your commanders5 hours
Tar MasteryCollecting Tar5 hours
Blessing of the GodsReviving fallen troops5 hours

Prepare the right action

A building completion can wait for the building event, while a prepared research completion belongs to the research event. Monster hiring and ordinary troop training are separate activities even though both expand your army. The event notes recommend completing their prepared batches during their respective windows.

Collection is also different from spending. Save a harvest or income claim for the matching resource event; using the resulting balance on troops does not turn that spending into another collection.

Crypt exploration and chest opening are a particularly useful pair. Explore during Crypt Raiders, then use unopened resulting chests during The Quest for Chests where available. The exploration and its later chest opening are distinct actions with distinct timing opportunities.

Use the ranking rule in your timing

Under the general rules, when two players have equal point totals, the one who reached that score earlier takes the higher place. If a prepared action is ready when its event opens, there is no ranking advantage in delaying the same score until the closing moment.

  1. Read the active tournament name and scored action.
  2. Use the corresponding prepared completion, collection, exploration or hunt.
  3. Compare additional activity with the rewarded ranking group.
  4. Keep unrelated queues working instead of stopping development for the whole rotation.
  5. Log in after the event to receive its placement rewards.

Rewards

Ranking payouts are credited automatically when you log in. Dragon Coins from this family go to Clan Capital, connecting personal placements with shared development.

Reward types described by the family notes
RewardRole
Ranking titlesTemporary account bonuses
Tar and other qualities of exploration suppliesCrypt activity
Dragon CoinsShared capital progression
Captain fragmentsCommander development
Resources and other itemsAccount development

The catalogue entries for collection, income, hunting, exploration and monster hiring in this batch declare no dedicated event chests. There is no shared family chest percentage table to attach to them.

Ordinary exploration and hunting loot can still include chests. Identify those by the actual chest received, rather than relabelling all loot earned during a short tournament as a new event reward.

A plan for your clan

Use the detailed collection, income, exploration, and monster hiring guides for the preparation behind those reminders.

Common mistakes

  • Treating the daily nickname as a guaranteed daily schedule.
  • Preparing ordinary troop training for the monster-hiring window.
  • Spending resources when the active event asks you to collect them.
  • Opening chests when the active event asks you to explore.
  • Holding the same attainable score until the end despite the earlier-score tie rule.
  • Stopping every queue while waiting for a matching tournament.

FAQ

Is there an official fixed daily rotation?

No. The official family article describes random launches, no public timetable and no consecutive repeat of the same tournament.

Are monster hiring and troop training interchangeable?

No. They are separate entries in the official list. Prepare the unit category named by the active event.

Can exploring and opening the resulting chest help different events?

Yes. The research notes describe saving exploration for its event and using unopened chests for the separate chest-opening event where available.

What if another player reaches my score?

The player who reached that score earlier takes the higher place under the general event rules.

Where do the ranking's capital coins go?

The official family article directs them to the clan's capital. They are not credited as personal spending currency.

Sources

First published · Updated

Written by the TB Clan Tools teamWe play Total Battle and build tools for clan leaders. Every guide is checked against the game’s own texts and the official Help Center, and updated when the game changes.

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