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Best troops for epic monsters in Total Battle

Start with monster-focused bonuses, then build for the target and the event you are actually fighting.

Guide6 min readUpdated Oct 27, 2026Intermediate
Contents

TB Clan Tools teamUpdated Oct 27, 2026

In short

Start with Guardsmen and mercenaries whose bonuses match the monster target. Check the host's commander rule before choosing a formation. The strongest useful army depends on target traits, your own bonuses and the losses you can recover.

What it is

The best starting point for epic monsters is a force with bonuses against monsters, led by the commanders the host permits. The official troop guide assigns that role to Guardsmen and says mercenaries vary between monster-focused and player-focused bonuses.

That is a selection rule, not a universal troop ratio. Your target has its own traits and strengths, while your account brings different equipment, research and available units from another member's account.

A named mercenary such as Epic Monster Hunter V is a candidate to inspect, not proof of the best choice by name alone. Read the unit's current bonuses, target restrictions and cost before treating it as the answer for every epic.

How it works

Match the troop's job to the enemy

The official guide gives each troop type 3 traits that determine vulnerabilities and special bonuses against other troop types. Inspect those traits on both sides before deciding which of your available units belongs in the army.

Specialists are designed around player combat. Their base attack against an enemy player is multiplied by 2 under the official rule; that is not an epic-monster bonus to assume in a monster fight.

Engineer corps specialise against fortifications. A large number on a siege unit is not a reason to ignore that role when the actual target is an epic squad.

Check the commander restriction first

Documented host restrictions
HostPermitted commander setup
Armageddon1 Hero only
Doomsday1 captain
Hellforge1 captain
Arachne's SwarmAll 3 Captains
Shadow InvasionHero and Captains together
Fenrir's Invasion1 captain
Jörmungandr's InvasionAttack as a raid

The epic-battle article and Ragnarök article establish those differences. A formation copied from a different host can fail before troop strength becomes relevant.

Understand the battle floor and initiative

The epic-battle rules say 0 kills earn 0 points. Joining a session therefore does not by itself guarantee a useful scoring attack.

The initiative guide says higher initiative strikes first, with that advantage applying once per round. Equal initiative gives each side a 50% first-strike chance. Do not assume that being the player who launched the march guarantees the opening strike.

Step by step

  1. Open the live event and confirm the permitted commander setup.
  2. Inspect the target's troop traits and special bonuses.
  3. Select available monster-focused units whose bonuses apply to that target.
  4. Check which commander and equipment support those selected units.
  5. Plan the losses and recovery before sending the army.
  6. Read the battle result before repeating or increasing the commitment.

Change a formation for a reason you can explain: a different target trait, a newly unlocked unit or a commander bonus that actually applies. An unexplained change in battle outcome is not proof that a copied ratio is universally better.

No official source publishes a universal best formation or target-specific troop ratios. Current unit statistics and your own battle results are the way to compare losses.

By situation

Ordinary monster battles

Use the monster-bonus role as the starting filter. Compare the actual target traits with your available troop cards, rather than assuming that a unit trained for player combat performs the same job.

For a new account, it can be more useful to unlock and support an appropriate troop tier than to fill a march with unrelated units. The troop-acquisition guide covers the research and training path.

Player battles

Player combat uses a different target and rewards different bonuses. The official role of Specialists explains why an army used successfully against a city is not automatically an epic-monster formation.

Keep your army's purpose explicit when asking clanmates for advice. A request for help attacking a player and a request for an epic formation should include different target information.

Named epic events and clan raids

The Ragnarök guide separates the solo-captain target from the raid target. Their shared event does not make their attack formats identical.

For Rise of the Ancients, the official rules add preparation and eligibility. A member must have been in the clan for 24 hours to take part, and the clan artifacts upgraded on the first day decide the squad summoned on the second. A strong personal army cannot replace missing eligibility or an unsuitable clan preparation plan.

The companion research for the hero-only host, the captain-only host, the split epic event and the ancient raid arc reinforces that host-first approach.

Common mistakes

  • Choosing a formation before checking whether its commanders are allowed.
  • Applying a player-combat bonus to a monster calculation.
  • Selecting siege units by their displayed attack while ignoring their intended target.
  • Copying troop ratios without matching the enemy and account bonuses.
  • Spending on repeated attacks before reviewing losses and recovery.

Quick reference

What to check before committing troops
QuestionPractical decision
Is this a monster target?Start with applicable monster bonuses
Is the target a player?Reassess the player-focused troop roles
Is it a fortification?Check the specialist siege role and initiative rule
Does the host restrict commanders?Build within that restriction first
Is the action a raid?Follow its assembly rules and contribution requirements
Did the opening battle perform poorly?Review target traits, kills and losses before repeating

For the separate question of arranging troop groups, use the stacking guide. Grouping troops and selecting the correct troop families are related decisions, but they answer different problems.

Check the calendar before spending troops intended for another host's window.

FAQ

Which troop family should I inspect first for epic monsters?

The official troop guide assigns monster bonuses to Guardsmen. Also inspect mercenaries whose bonuses apply to your actual monster target.

Is the strongest displayed unit always best?

No. Its relevant bonuses, enemy traits, permitted commander and recovery cost all matter. A number without its target context is not a complete comparison.

Can I use the same commanders for every epic?

No. The documented host restrictions differ. Check the comparison table and the live event before selecting troops.

Does launching the attack guarantee the first strike?

No. Initiative controls the order, and tied initiative has a random first strike under the official rule.

Is there a verified ratio that wins every epic fight?

The sources used here do not establish one. Match the actual target and use current battle results to refine a permitted army.

Sources

First published · Updated

Written by the TB Clan Tools teamWe play Total Battle and build tools for clan leaders. Every guide is checked against the game’s own texts and the official Help Center, and updated when the game changes.

Arachne's Swarm: captains, swarm points and rewardsEvent guide · EventsArmageddon: squads, points and the hero-only ruleEvent guide · EventsBattle Training: monster hiring and preparationEvent guide · EventsBeastslayer: targets, troops and rewardsEvent guide · EventsBest troops for epic monsters in Total BattleGuide · Troops & stackingCastle Development: time your building upgradesEvent guide · EventsChest points in Total Battle: how clan scoring worksGuide · Chests & rewardsSet up chest tracking for your clanGuide · Chests & rewardsTotal Battle clan management in 2026Guide · Clan managementClan wealth: how gifts grow shared rewardsGuide · Clan managementClash for the Throne: scoring and votingEvent guide · EventsClash of Kingdoms: banners, leagues and kingdom rewardsEvent guide · EventsCrypt Raiders: crypt types and preparationEvent guide · EventsDaily tournaments in Total Battle: activities and timingEvent guide · EventsDARK OMENS: missions, suppression and clan pointsEvent guide · EventsDoomsday: undead squads, points and captainsEvent guide · EventsEpic runs: organise your clan's attacksGuide · EventsTotal Battle reset time: read UTC event boundariesGuide · BeginnersGold Rush: income sources and rewardsEvent guide · EventsHellforge: coins, equipment and the epic fightEvent guide · EventsHow to get more troops in Total BattleGuide · Troops & stackingThe King's Mercy: when to pay your taxesEvent guide · EventsFive ways to motivate your clanGuide · Clan managementPower Points: when to add VIP progressEvent guide · EventsPursuit of Experience: runic goals and raidsEvent guide · EventsThe Quest for Chests: when to open your stashEvent guide · EventsRagnarök: two days, two monstersEvent guide · EventsRise of the Ancients: vaults, artifacts and the epic battleEvent guide · EventsSands of Eternity: experience, titles and chestsEvent guide · EventsScientific Progress: time your researchEvent guide · EventsShadow Invasion: the Shadow City and Conquest pointsEvent guide · EventsSilver Rush: collection and ranking guideEvent guide · EventsThe Great Hunt: contracts, refreshes and clan pointsEvent guide · EventsTrade Routes: mercenaries and the shared chestEvent guide · EventsTrials of Olympus: the five-day clan guideEvent guide · EventsTrials of Olympus: what changed in the updateVideo · EventsTroop stacking in Total Battle: the complete guideGuide · Troops & stackingUnion of Triumph: pass and clan rewardsEvent guide · EventsWargames: player battles that scoreEvent guide · Events

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