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Epic runs: organise your clan's attacks

Your clan chooses the attack time. The live epic determines what you can send and what the battle can reward.

Guide6 min readUpdated Oct 27, 2026Intermediate
Contents

TB Clan Tools teamUpdated Oct 27, 2026

In short

Epic runs are player-organised attacks on a game-scheduled epic, not a separate game tournament. Choose the host, check its attack rules and agree an arrival time. Chest activity does not prove how much each member contributed.

What it is

An epic run is a player-organised session in which clanmates agree when to attack a live epic squad. The game schedules the host tournament; your officers schedule the clan's run. Clan CP runs are also player-organised, but their agreed player battles are a different activity from fighting an epic.

A run has no game tournament, reward ladder or chest of its own. Its battles follow the host's rules, whether the organiser chooses Armageddon, Doomsday or another available epic.

That matters when you write the invitation. Name the host and target, say when attacks should arrive, and explain whether members are sending separate attacks or joining a group action permitted by that event. Calling everything a raid leaves room for expensive misunderstandings.

When it runs

There is no game-wide calendar for your clan's epic runs. Pick a session within the host's live window, using the calendar to find the host and its current countdown to confirm availability.

State the agreed time in UTC and distinguish arrival from departure. Members at different distances may need to leave at different moments to meet the same arrival instruction. Publish a separate assembly deadline if your chosen action has a rally phase.

Avoid promising a repeating run independently of its host. A standing clan appointment can be useful, but it still needs a live target and a permitted attack format when that appointment comes around.

Who can take part

The official epic-battle rules give different commander restrictions for different hosts. Check the current event instructions before assembling an army.

Commander restrictions for the host event
HostWhat its rule permits
DoomsdayA maximum of 1 captain
HellforgeA maximum of 1 captain
Arachne's SwarmAll 3 Captains
ArmageddonYour Hero only
Shadow InvasionYour Hero and Captains together

Your division normally depends on your Hero level, unless the event specifies otherwise. Personal-goal difficulty and reward size depend on army level. An organiser's invitation does not replace either rule.

A member who can join the planned session may still have a different personal target from a stronger clanmate. Ask members to follow their own event screen rather than promising an identical milestone to everyone who attends.

How it works

Agree the action before agreeing the minute

Write the target and permitted commanders into the same instruction as the arrival time. Check that the target is still available before asking members to commit. For a follow-up wave, issue a fresh instruction after assessing the previous battle.

The official scoring floor is simple: an attack with 0 monster kills earns 0 points. More kills produce more tournament points, Valor points and experience. Attendance alone therefore cannot establish a member's score.

Keep threshold claims provisional

Some organisers describe an epic as a shared points pool that releases chests at thresholds. No official source confirms that model, its spacing or a fixed chest total.

The official epic-battle article doesn't describe a shared points pool, chest thresholds, their spacing or the chest total. Only watching a run in the game shows them.

Treat figures an organiser supplies as their estimate. Do not turn them into a guaranteed chest calculation or tell members that a synchronised wave has a documented claim on the next reward.

Separate the battle from chest delivery

The official delivery article says rewards from a heroic group march reach its participants after disbanding and the return of reinforcements. Its wording matters: it does not establish an identical delivery rule for every epic attack format.

Delivery timing and who receives the credit aren't published for every epic host and attack format; the official delayed-delivery article describes heroic group marches. Check the format you choose in the game.

For that reason, keep the organiser's attendance list alongside chest activity. A delayed gift or a shared march reward should not be used to rank individual damage.

Rewards

The run adds no reward of its own. Read personal goals, currencies and chest conditions in the host event. For the details of particular hosts, see the Armageddon guide, Doomsday guide and Shadow Invasion guide.

As an example, Fire Hydra Chest is the chest of Armageddon (game catalogue): a host's reward, not one for signing up to a player session.

Contents chances for Fire Hydra Chest
RewardChance
Reset Talent points13.6%
Gold11.6%
City teleporter9.5%
Lumber7.5%
Stone7.5%
Iron7.5%
Epic Tar2%
Tar1.4%

Each percentage is the chance of that reward once you open the chest, not the chance of earning it or a share of the damage.

Once a gift appears, the Gifts rule allows 20 hours to open it. Check that deadline even if the organised session has already ended.

A plan for your clan

Common mistakes

  • Treating a clan appointment as a separate tournament with its own rewards.
  • Reusing the previous host's commander instruction.
  • Giving a departure time when the organiser actually means arrival.
  • Promising chest thresholds that remain unverified.
  • Treating a shared or delayed chest as a measurement of individual damage.

FAQ

Is an epic run an official game event?

The epic host is official. The session your clan schedules against it is player-organised, just as a clan CP run is player-organised.

Can everyone send all their commanders?

No. The host restrictions differ. Use the table above and check the live event before sending troops.

Does being present guarantee points?

No. The official epic-battle rule requires monster kills. Attendance confirms the member joined the plan, not that their attack scored.

Does the run have its own chest?

No. Any chest belongs to the host's rewards. The example percentages apply only to that host's chest.

Why keep an attendance list if chest activity is available?

Attendance, battle contribution and chest delivery answer different questions. A fair session record preserves those distinctions instead of converting chest counts into damage claims.

Sources

First published · Updated

Written by the TB Clan Tools teamWe play Total Battle and build tools for clan leaders. Every guide is checked against the game’s own texts and the official Help Center, and updated when the game changes.

Arachne's Swarm: captains, swarm points and rewardsEvent guide · EventsArmageddon: squads, points and the hero-only ruleEvent guide · EventsBattle Training: monster hiring and preparationEvent guide · EventsBeastslayer: targets, troops and rewardsEvent guide · EventsBest troops for epic monsters in Total BattleGuide · Troops & stackingCastle Development: time your building upgradesEvent guide · EventsChest points in Total Battle: how clan scoring worksGuide · Chests & rewardsSet up chest tracking for your clanGuide · Chests & rewardsTotal Battle clan management in 2026Guide · Clan managementClan wealth: how gifts grow shared rewardsGuide · Clan managementClash for the Throne: scoring and votingEvent guide · EventsClash of Kingdoms: banners, leagues and kingdom rewardsEvent guide · EventsCrypt Raiders: crypt types and preparationEvent guide · EventsDaily tournaments in Total Battle: activities and timingEvent guide · EventsDARK OMENS: missions, suppression and clan pointsEvent guide · EventsDoomsday: undead squads, points and captainsEvent guide · EventsEpic runs: organise your clan's attacksGuide · EventsTotal Battle reset time: read UTC event boundariesGuide · BeginnersGold Rush: income sources and rewardsEvent guide · EventsHellforge: coins, equipment and the epic fightEvent guide · EventsHow to get more troops in Total BattleGuide · Troops & stackingThe King's Mercy: when to pay your taxesEvent guide · EventsFive ways to motivate your clanGuide · Clan managementPower Points: when to add VIP progressEvent guide · EventsPursuit of Experience: runic goals and raidsEvent guide · EventsThe Quest for Chests: when to open your stashEvent guide · EventsRagnarök: two days, two monstersEvent guide · EventsRise of the Ancients: vaults, artifacts and the epic battleEvent guide · EventsSands of Eternity: experience, titles and chestsEvent guide · EventsScientific Progress: time your researchEvent guide · EventsShadow Invasion: the Shadow City and Conquest pointsEvent guide · EventsSilver Rush: collection and ranking guideEvent guide · EventsThe Great Hunt: contracts, refreshes and clan pointsEvent guide · EventsTrade Routes: mercenaries and the shared chestEvent guide · EventsTrials of Olympus: the five-day clan guideEvent guide · EventsTrials of Olympus: what changed in the updateVideo · EventsTroop stacking in Total Battle: the complete guideGuide · Troops & stackingUnion of Triumph: pass and clan rewardsEvent guide · EventsWargames: player battles that scoreEvent guide · Events

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